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New opportunities for artistic pract...
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IGI Global
New opportunities for artistic practice in virtual worlds
紀錄類型:
書目-語言資料,印刷品 : 單行本
其他作者:
DoyleDenise, 1964-
其他團體作者:
IGI Global
面頁冊數:
PDFs (322 pages)illustrations. :
標題:
Second Life (Game) -
標題:
Video games. -
標題:
Computer art. -
標題:
Virtual reality. -
標題:
Computer animation. -
標題:
Machinima films. -
標題:
Aesthetics of virtual environments
標題:
Art and performance
標題:
Avatar embodiment and identity
標題:
Blended reality performance
標題:
Collaborative practices and shared creativity
標題:
Found objects and bought selves
標題:
Machinima and virtual filmmaking
標題:
SL-bots and performance art
電子資源:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-8384-6
附註:
Content Type: text
摘要註:
"This book provides a coherent account of artistic practices in virtual worlds and considers the contribution the Second Life platform has made in a historical, theoretical, and critical context within the fields of art and technology"--Provided by publisher.
ISBN:
9781466683853
內容註:
An aesthetics of digital virtual environments / Adam Nash Painting Machinima in Second Life: emerging aesthetics in virtual filmmaking / Phylis Johnson Spacing and displacing as artistic enquiry / Taey Iohe Digital steps of protest, reenactment, and networked interaction: Joseph DeLappe's Salt Satyagraha Project / Natasha Alexandria Chuk Creating a framework to analyse the perception of selfhood in artistic practice within Second Life / Pete Wardle Appearance, absence, art: the objet a-vatar / Garfield Benjamin Found objects, bought selves / Lynne Heller Moving Islands [Rafts]: a collective art conglomeration in Second Life / Elif Ayiter Meta_Body: virtual corporeality as a shared creative process / Catarina Carneiro de Sousa "Follow me, comrades in flight, into the depths!": body-related performance art in Second Life / Maja Murnik Blended reality performance / Joff Chafer SL-Bots: automated and autonomous performance art in Second Life / Jeremy Owen Turner, Michael Nixon, Jim Bizzocchi.
New opportunities for artistic practice in virtual worlds
New opportunities for artistic practice in virtual worlds
/ Denise Doyle, editor. - PDFs (322 pages) ; illustrations..
An aesthetics of digital virtual environments / Adam Nash.
Content Type: textMedia type: electronicCarrier type: online resourceRestricted to subscribers or individual electronic text purchasers..
Includes bibliographical references and index..
ISBN 9781466683853ISBN 9781466683846
Second Life (Game)Video games.Computer art.Virtual reality.Computer animation.Machinima films.
Aesthetics of virtual environmentsArt and performanceAvatar embodiment and identityBlended reality performanceCollaborative practices and shared creativityFound objects and bought selvesMachinima and virtual filmmakingSL-bots and performance art
Doyle, Denise
New opportunities for artistic practice in virtual worlds
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Painting Machinima in Second Life: emerging aesthetics in virtual filmmaking / Phylis Johnson
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Spacing and displacing as artistic enquiry / Taey Iohe
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Digital steps of protest, reenactment, and networked interaction: Joseph DeLappe's Salt Satyagraha Project / Natasha Alexandria Chuk
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Creating a framework to analyse the perception of selfhood in artistic practice within Second Life / Pete Wardle
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Appearance, absence, art: the objet a-vatar / Garfield Benjamin
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Found objects, bought selves / Lynne Heller
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Meta_Body: virtual corporeality as a shared creative process / Catarina Carneiro de Sousa
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"Follow me, comrades in flight, into the depths!": body-related performance art in Second Life / Maja Murnik
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Blended reality performance / Joff Chafer
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SL-Bots: automated and autonomous performance art in Second Life / Jeremy Owen Turner, Michael Nixon, Jim Bizzocchi.
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http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-8384-6
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