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Overview
Titles
Subjects
Second Life (Game)
Overview
Works:
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Titles
New opportunities for artistic practice in virtual worlds
by:
(Language materials, printed)
Subjects
Aesthetics of virtual environments
Video games.
Art and performance
777/.7
Virtual reality.
Machinima films.
Machinima and virtual filmmaking
Found objects and bought selves
Avatar embodiment and identity
Second Life (Game)
SL-bots and performance art
Blended reality performance
Computer art.
Computer animation.
TR897.74
Collaborative practices and shared creativity
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