Engaging consumers through branded e...
Scribner, Lisa (1967-)

 

  • Engaging consumers through branded entertainment and convergent media
  • Record Type: Language materials, printed : monographic
    Secondary Intellectual Responsibility: ScribnerLisa, 1967-
    Secondary Intellectual Responsibility: Ruiz MafeCarla, 1973-
    Secondary Intellectual Responsibility: Marti ParreñoJose,
    Secondary Intellectual Responsibility: IGI Global
    Description: PDFs (353 pages)illustrations. :
    Subject: Branding (Marketing) -
    Subject: Product placement in mass media. -
    Subject: Branded casual games
    Subject: Branded content
    Subject: Cross-cultural issues
    Subject: Ethical issues
    Subject: Gamification
    Subject: Product placement
    Subject: Serious games
    Subject: Social networking
    Online resource: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-8342-6
    Notes: Content Type: text
    Summary: "This book provides an interdisciplinary approach to connecting with the consumer through branding strategies in the entertainment and media fields, featuring information regarding emergent research and techniques"--Provided by publisher.
    ISBN: 9781466683433
    Content Note: Branded entertainment: past, present, and future / Jose Marti-Parreño, Carla Ruiz-Mafe, Lisa L. Scribner A classification of branded entertainment based on psychological levels of processing / Jesus Bermejo-Berros Author-as-franchise-product: Edgar Rice Burroughs Inc and Tarzan as historical branded entertainment / Matthew Freeman A theoretical model for the study of persuasive communication through digital games / Teresa de la Hera Conde-Pumpido The role of online social interaction in the recommendation of a brand community / Cleopatra Veloutsou, Laurence Dessart, Georgia Maria Arvaniti Deep and shallow gamification in marketing: thin evidence and the forgotten powers of really good games / Andreas Lieberoth, Max Møller, Andreea Catalina Marin Product placement in video games: image transference among emotions / Ines Küster [and 4 others] Sitcoms make you laugh and recycle: exploring the concept of behavior placements / Christine Kowalczyk, Jennifer Martinez Product placement in the pharmaceutical industry: the case of Sinemet in ER / Jose Enrique De la rubia Orti [and 3 others] How branded entertainment shapes consumers' brand attitudes: evidence from an advertiser-funded program / Yann Verhellen, Nathalie Dens, Patrick De Pelsmacker Brand perception and its relation to perceived performance of a public sports service / Mario Alguacil Jimenez [and 3 others] User-generated-content: concept, typology, and marketing outcomes / Jose Marti-Parreño, Lisa L. Scribner, Carla Ruiz-Mafe Involving customers through co-creation: an approach from the fashion industry / Desamparados Pardo-Cuenca, Vicente Javier Prado-Gasco.
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