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Integrating video game research and ...
~
Ratliff, Jacob A. (1983-)
Integrating video game research and practice in library and information science
紀錄類型:
書目-語言資料,印刷品 : 單行本
作者:
RatliffJacob A., 1983-
其他團體作者:
IGI Global
面頁冊數:
PDFs (300 pages).
標題:
Information behavior. -
標題:
Video games in education. -
標題:
Video games - Social aspects. -
標題:
Video games - Research. -
標題:
Libraries - Special collections -
標題:
Collection development
標題:
Education
標題:
Gaming spaces
標題:
Information seeking behavior
標題:
User centered design
標題:
User experience
標題:
Video game communication
標題:
Video game culture
電子資源:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-8175-0
附註:
Content Type: text
摘要註:
"This book brings together video gaming culture and its unique forms of communication with information behavior research while detailing the nuances of video games and their influence"--Provided by publisher.
ISBN:
9781466681767
內容註:
A classification of video games and players Players as people Video game communication Video games and health Video games and society Video games and government Libraries and video games: why Education and video games Libraries and video games: the practical Gaming and information behavior Gaming and user-centered design.
Integrating video game research and practice in library and information science
Ratliff, Jacob A.
Integrating video game research and practice in library and information science
/ Jacob A. Ratliff. - PDFs (300 pages)..
A classification of video games and players.
Content Type: textMedia type: electronicCarrier type: online resourceRestricted to subscribers or individual electronic text purchasers..
Includes bibliographical references and index..
ISBN 9781466681767ISBN 9781466681750
Information behavior.Video games in education.Video gamesVideo gamesLibraries -- Social aspects. -- Research. -- Special collections
Collection developmentEducationGaming spacesInformation seeking behaviorUser centered designUser experienceVideo game communicationVideo game culture
Integrating video game research and practice in library and information science
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