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Handbook of research on 3-D virtual ...
~
IGI Global,
Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning/ Francisco Milton Mendes Neto, Rafael de Souza, and Alex Sandro Gomes, editors.
其他作者:
Mendes Neto, Francisco Milton,
出版者:
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, PA 17033, USA) :IGI Global, : [2016],
面頁冊數:
PDFs (673 pages) :illustrations. :
提要註:
"This book provides the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction"--Provided by publisher.
標題:
Virtual reality in education. -
電子資源:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-0125-1
ISBN:
9781522501268
Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning
Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning
[electronic resource] /Francisco Milton Mendes Neto, Rafael de Souza, and Alex Sandro Gomes, editors. - Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, PA 17033, USA) :IGI Global,[2016] - PDFs (673 pages) :illustrations.
Includes bibliographical references and index.
Contributions of collaborative and immersive environments in development a remote access laboratory: from point of view of effectiveness in learning / Ronald Zamora, Jeimy Vacute}elez, Jose L. Villa -- Virtual laboratories development using 3D environments / Toni Amorim Oliveira -- 3D virtual learning environments: an avatar-based virtual classes platform / Tiago Cinto [and 4 others] -- Personalisation of 3D virtual spaces for enhanced ubiquitous learning / Noha Saleeb, Georgios A. Dafoulas, Martin Loomes -- Architectures for 3D virtual environments / Thiago Pereira Rique -- Designing educational paths in virtual worlds for a successful hands-on learning: cultural scenarios in NetConnect project / Assunta Tavernise, Francesca Bertacchini -- Reviewing the effectiveness and learning outcomes of a 3D virtual museum: a pilot study / Greg Jones, Adriana D. Alba -- Training infrastructure to participate in real life institutions: learning through virtual worlds / Pablo Almajano [and 5 others] -- Impact assessment of affective virtual characters in a virtual environment / Tiago Vinacute}icius Ficagna, Andracute}e Raabe -- Exploring 3D immersive and interactive technology for designing educational learning experiences / Min Liu [and 5 others] -- Faculty adoption of 3D avatar-based virtual world learning environments: an exploratory case study / Susan Dass, Nada Dabbagh --
Restricted to subscribers or individual electronic text purchasers.
"This book provides the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction"--Provided by publisher.
Mode of access: World Wide Web.
ISBN: 9781522501268Subjects--Topical Terms:
248816
Virtual reality in education.
Subjects--Index Terms:
Augmented reality
LC Class. No.: LB1044.87 / .H337 2016e
Dewey Class. No.: 371.33/468
Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning
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Contributions of collaborative and immersive environments in development a remote access laboratory: from point of view of effectiveness in learning / Ronald Zamora, Jeimy Vacute}elez, Jose L. Villa -- Virtual laboratories development using 3D environments / Toni Amorim Oliveira -- 3D virtual learning environments: an avatar-based virtual classes platform / Tiago Cinto [and 4 others] -- Personalisation of 3D virtual spaces for enhanced ubiquitous learning / Noha Saleeb, Georgios A. Dafoulas, Martin Loomes -- Architectures for 3D virtual environments / Thiago Pereira Rique -- Designing educational paths in virtual worlds for a successful hands-on learning: cultural scenarios in NetConnect project / Assunta Tavernise, Francesca Bertacchini -- Reviewing the effectiveness and learning outcomes of a 3D virtual museum: a pilot study / Greg Jones, Adriana D. Alba -- Training infrastructure to participate in real life institutions: learning through virtual worlds / Pablo Almajano [and 5 others] -- Impact assessment of affective virtual characters in a virtual environment / Tiago Vinacute}icius Ficagna, Andracute}e Raabe -- Exploring 3D immersive and interactive technology for designing educational learning experiences / Min Liu [and 5 others] -- Faculty adoption of 3D avatar-based virtual world learning environments: an exploratory case study / Susan Dass, Nada Dabbagh --
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Survey of students' perception and the influence of learning style preferences on learner's intention to use 3D visualization instruction: learning style and 3D visualization instruction / Yu-Hsin Hung, Ray I. Chang, Chun Fu Lin -- Memory, cognition, and multimedia: role of the importance of organizing knowledge in memory with hypermedia help and online co-understanding systems / Dorsaf Ben Ismail Ben Romdhane, Mohammed Yousef Alkhatib, Denis Legros -- Effects of studying tasks compatibility with tablets on their acceptance: how experienced tasks with tablets can modify perceptions of tablets / Franck Amadieu [and 4 others] -- The role of pedagogical agents on learning: issues and trends / Michelle Taub -- Enhancing the effectiveness of educational hypermedia: a cognitive load approach / Anne-Marie Singh, Slava Kalyuga -- A perspective about the application of quality of context in u-learning environments / Felipe Becker Nunes -- Examining the effectiveness of hyperaudio learning environments / Joerg Zumbach, Stephanie Moser -- Content personalized recommendation engine to support an informal learning environment in the health context / Alisson Alan Lima da Costa [and 5 others] -- Systems engineering concepts with aid of virtual worlds and open source software: using technology to develop learning objects and simulation environments / Latina Davis, Maurice Dawson, Marwan Omar --
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Three-dimensional virtual environment and NPC: a perspective about intelligent agents ubiquitous / Fabricio Herpich -- An extended acceptance model for augmented reality educational applications / Alexandru Balog, Costin Pribeanu -- A three-dimensional environment of personalized recommendation of learning objects to support ubiquitous learning / Rodrigo Valencedil}ca Cavalcante Frade, Francisco Milton Mendes Neto, Rafael Castro de Souza.
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http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-0125-1
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