Educational technology use and desig...
IGI Global

 

  • Educational technology use and design for improved learning opportunities
  • Record Type: Language materials, printed : monographic
    Secondary Intellectual Responsibility: Khosrow-PourMehdi, 1951-
    Secondary Intellectual Responsibility: IGI Global
    Description: PDFs (371 pages).
    Subject: Educational technology. -
    Subject: Adult learning
    Subject: Blended learning
    Subject: Distance education
    Subject: E-learning
    Subject: Higher education
    Subject: Instructional design
    Subject: K-12 education
    Subject: Massive open online course (MOOCs)
    Online resource: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-6102-8
    Notes: Content Type: text
    Summary: "This book presents broad coverage of topics pertaining to the development and use of technology both in and out of the classroom. Including research on technology integration in K-12, higher education, and adult learning"--Provided by publisher.
    ISBN: 9781466661035
    Content Note: Implementing a hybrid cloud infrastructure to facilitate ICT in education: design and evaluation / Yannis Siahos, Iasonas Papanagiotou, Alkis Georgopoulos, Fotis Tsamis, Lefteris Nikoltsios FUDAOWANG: implementing advanced education concepts to improve the tutorial intelligence of intelligent tutoring systems / Wei Xu, Ke Zhao, Yatao Li, Zhenzhen Yi Policultura and Moodle: the development of different talents in the inclusion perspective: a case study / Chiara Laici Pedagogical-didactic training for an inclusive didactics: the precision teaching for strengthening of basic and integrating skills in intellectual disabilities / Murdaca Anna Maria, Cuzzocrea Francesca, Oliva Patrizia, Larcan Rosalba New technologies as tools for education to cultural heritage in the EU agendas: debates and plans: the special case of archaeology / Enrico Proietti Computer-mediated communication in primary education: an overview and a research approach example / Tharrenos Bratitsis, Marina Kandroudi Conceptual possibilities and restraints in educational games / David Richard Moore, E-Ling Hsiao Bridging research and game development: a learning games design model for multi-game projects / Barbara Chamberlin, Jesus Trespalacios, Rachel Gallagher Which perspectives can drive the analysis of technology-enhanced learning environments? / Rosa Maria Bottino Bridging the concepts of educational software and assistive technology / Stefania Bocconi, Michela Ott Science, technology, and society (STS) issues: a survey of secondary students in Sana'a, Yemen / Mohammed Yousef Mai, Lilia Halim, Ruhizan Mohammed Yaseen, T. Subahan M. Meerah Policy coherence for development: a case study of Uganda's primary education sub-sector / Bruno Lule Yawe Virtual world classrooms: future directions for learning / Susan Martin Meggs, Sharon Kibbe, Annette Greer The extended body in the teaching-learning process / Stefano Di Tore, Paola Aiello, Pio Alfredo Di Tore, Maurizio Sibilio Why game-based learning did not achieve what it could achieve: challenges and success factors / Wee Hoe Tan, Sean Neill, Sue Johnston-Wilder Adoption of b-learning at universities in Spain: the influence of environment and personal factors / Ramon Tirado-Morueta, J. Ignacio Aguaded-Gomez, Angel Hernando-Gomez Moodle-based validators to improve teaching and learning of web development / M. Anton-Rodriguez, M. A. Perez-Juarez, F. J. Diaz-Pernas, M. Martinez-Zarzuela, D. Gonzalez-Ortega.
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